RimWorld Beta 18 custom scenario where a tornado, a meteorite, and raids happen nearly every day in a climate cycle! Mods aren’t needed and Randy Random is extreme!
► Help me do this full-time: ► RimWorld Beta 18 Daily Drama Playlist:
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— Other Great RimWorld Let’s Play —
RimWorld Beta 17 Starting with Nothing Playlist:
RimWorld Beta 16 Lovecraft mod playlist:
— Connections —
A RimWorld livestream is likely if my internet situation improves, but I’ll probably need to move first. See Patreon!
— About RimWorld —
RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. RimWorld is Inspired by Dwarf Fortress, Firefly, and Dune.
You begin with three survivors of a shipwreck on a distant world. Manage colonists’ moods, needs, wounds, and illnesses. Fashion structures, weapons, and apparel from metal, wood, stone, cloth, or futuristic materials. Tame and train cute pets, productive farm animals, and deadly attack beasts. Watch colonists develop and break relationships with family members, lovers, and spouses. Fight pirate raiders, hostile tribes, rampaging animals, giant tunnelling insects and ancient killing machines.
Trade with passing ships and trade caravans. Decorate your colony to make it into a pleasurable space. Dig through snow, weather storms, and fight fires. Capture refugees or prisoners and turn them to your side or sell them into slavery. Discover a new generated world each time you play. Build colonies in the desert, jungle, tundra, and more. Learn to play easily with the help of an intelligent and unobtrusive AI tutor.
— New in RimWorld Beta 18 —
RimWorld Beta 18 introduces new swamp and bog biomes, wild men, a combat log, orbital bombardment and orbital power beam weapons, chemfuel power generator, antigrain warheads, EMP traps, auroras, tornadoes, bedroom furniture (end table and dresser), smaller tables, longer research tree, and probably so much more. I’m SO EXCITED for RimWorld Beta 18!
See the RimWorld forum post Tynan made for more details:
— About this Custom Scenario —
For RimWorld Beta 18 I wanted to do a random scenario playthrough where we randomize the scenario and add the planetkiller weapon to ensure we move on quickly, but that didn’t work out because most random scenarios involve starting with excessive food, leather, and materials. Instead of that, I took inspiration from what I envisioned and created my own scenario to ensure random and chaotic fun — daily raids, tornados, and meteors with the occasional supply drop and fresh colonist to keep me going mixed together with a varying climate cycle and Randy Random on Extreme difficulty. It won’t be easy, but at least it should be a lot of fun! #Yeti